Error loading page.
Try refreshing the page. If that doesn't work, there may be a network issue, and you can use our self test page to see what's preventing the page from loading.
Learn more about possible network issues or contact support for more help.

Redshirts

A Novel with Three Codas

ebook
0 of 1 copy available
0 of 1 copy available

Redshirts is John Scalzi's Hugo Award-winning novel of the starship ensigns who were expendable...until they started comparing notes.
Tor Essentials presents new editions of science fiction and fantasy titles of proven merit and lasting value, each volume introduced by an appropriate literary figure.
Ensign Andrew Dahl has just been assigned to the Universal Union Capital Ship Intrepid, flagship of the Universal Union since the year 2456. It's a prestige posting, with the chance to serve on "Away Missions" alongside the starship's famous senior officers.
Life couldn't be better...until Andrew begins to realize that (1) every Away Mission involves a lethal confrontation with alien forces, (2) the ship's senior officers always survive these confrontations, and (3) sadly, at least one low-ranking crew member is invariably killed. Unsurprisingly, the savvier crew members belowdecks avoid Away Missions at all costs. Then Andrew stumbles on information that transforms his and his colleagues' understanding of what the starship Intrepid really is...and offers them a crazy, high-risk chance to save their own lives.
With a new introduction by Mary Robinette Kowal, author of the Hugo-winning The Calculating Stars.
At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

  • Creators

  • Publisher

  • Awards

  • Release date

  • Formats

  • Languages

  • Reviews

    • Publisher's Weekly

      April 2, 2012
      In a world where junior starship officers inevitably and dramatically die on planetside missions—a problem any Star Trek fan will be familiar with—ensign Andrew Dahl joins the crew of the Universal Union ship Intrepid, the pride of the fleet, and quickly realizes his life is at risk. As Dahl’s fellow officers drop like flies and backstab each other to escape away duty, he decides to figure out exactly what’s going on. The first third of the book is a darkly comic romp, skewering common plot holes and lazy genre conventions while making the reader eager for the ingenious reason for the “coincidental” deaths. Sadly, and all too soon, Scalzi reveals an explanation that neither surprises nor satisfies. The rest of the book is increasingly strange and unfunny as Dahl breaks the fourth wall to demand answers. Scalzi explores life among the doomed redshirts with ingeniously morbid glee, but that’s not enough to save the story from collapsing in on itself. Agent: Ethan Ellenberg, Ethan Ellenberg Agency.

    • Kirkus

      May 15, 2012
      Scalzi (Fuzzy Nation, 2011, etc.) takes a stab at metafiction--and misses. In 2456, when Ensign Andrew Dahl is assigned to the xenobiology laboratory of the Universal Union starship Intrepid, he looks forward to participating in Away Missions. Peculiarly, however, experienced crew members invariably vanish just before the officers arrive with the mission assignments. Capt. Abernathy, science officer Q'eeng and astrogator Kerensky always go along, whether their skills are required or not, along with a handful of anonymous juniors. Worse, each mission always entails a usually unnecessary confrontation with improbable and hostile entities (ice sharks, killer robots with harpoons, Borgovian land worms) during which one or more of the hapless juniors get killed in dramatically horrible fashion. Abernathy and Q'eeng always emerge unperturbed and unscathed, while Kerensky consistently gets mangled but miraculously survives. If all this sounds like they're trapped in a bad episode of Star Trek, you're not wrong: They are. Somehow, and Scalzi declines to discuss the details, the actions taking place are being dictated by the half-baked scripts of a Star Trek clone series back in 2012. This, and its entirely predictable resolution, occupies 200 pages or so. The remainder comprises three codas set in 2012 that attempt to ground the aftermath in some sort of reality. Fittingly, the starship characters, those who aren't ciphers, sound and behave like teenagers. The plot you know about. Intriguing developments, fresh ideas, dashes of originality? Forget it. It's all vaguely amusing in a sophomoric sort of way, which is fine if you're an easily diverted sophomore with a couple of hours to kill. Check the date. If it isn't April 1st, you've been had.

      COPYRIGHT(2012) Kirkus Reviews, ALL RIGHTS RESERVED.

    • Library Journal

      May 15, 2012

      Scalzi is best known for his military sf (Old Man's War), but he's also written some lighter sf (Android's Dream; Fuzzy Nation). His new book is an entertaining look at a universe that will be familiar to fans of a certain 1960s television show. Ensign Andrew Dahl is excited to begin his tour of duty aboard the Universal Union flagship Intrepid. But he and other new crew members soon notice certain odd practices: old hands tend to disappear whenever the bridge crew comes looking for members of an away team. Someone on each of these teams always dies, but it's never one of the senior officers. As Dahl and his friends investigate, they encounter a crew member who's been hiding in the service tunnels and has a bizarre theory: their universe is being affected by an old television show! VERDICT Dealing with issues of time travel, identity, love, and loss, this humorous and thought-provoking novel should appeal to fans of sf (especially Star Trek devotees) who like a good laugh along with their big ideas and space action. [See Prepub Alert, 12/19/11.]--Dan Forrest, Western Kentucky Univ. Libs., Bowling Green

      Copyright 2012 Library Journal, LLC Used with permission.

Formats

  • Kindle Book
  • OverDrive Read
  • EPUB ebook
  • Open EPUB ebook

Languages

  • English

Loading